Music by Charles Mok

GDC Demo Derby Submission

About This Demo:

This is a non-staged realtime footage of the game upon which I built the whole music playback logic in Wwise from ground up.


Artistic Vision:

The game was about a nightmare to me. Naturally, you wake up if you die in a nightmare.

The first thing I did was to set up the most non-immersive, "awake", moments (e.g. title screen, menus, upon death) and made them the cleanest musically, where you could hear the overarching lullaby-like melody in its purest form.

When you go deeper asleep (immserive), the melody is modulated with different instrumentations, and the origional melody become darker and blended in the background.

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